Timer Help

Brandon 10
08 Apr 2017, 04:14

Ello all. I'm currently working on a game in Squiffy and it's coming along. Sometimes, I'd get an issue like it wouldn't show up as a preview/output unless I publish it privately but aside from that, I managed to get the "story.go" feature to work. I tried to do something similar with a timeout sequence (based on the other posts about timers that I checked out) but no such luck. I used the same code in a previous post that someone else made and added in my own section but, after five seconds had passed, the section didn't come up. My code looks like this:

Drake rushes over to the other side of the rooftop and sees a smaller, hunched over figure approaching the girl as she backs away from it.

setTimeout(function(){squiffy.story.go("Choice1");}, 5000);

[[Choice1]]:

Am I doing something wrong or is this feature not working right? CSS was also mentioned and I have no background in that, at all. Any help would be appreciated, thank you.


manowar
08 Apr 2017, 08:46

This code works fine for me.

@start Init

[[Init]]:
    setTimeout(function(){squiffy.story.go("Choice1");}, 5000);
Hola

[[Choice1]]:
Works!ยดยดยด

Brandon 10
23 Apr 2017, 03:38

Thank you, that helped a bunch. The script works excellently. Sorry for the late response, thanks again.