Maximum line is 2000?
YoyogiJotaro
27 Jan 2016, 16:30Hi, everyone.
I am writing a squiffy game.
It is big game. Over 2000 lines.
I can make Javascript file from it.
But after save the game and I reload it from "My Games" screen,
I can edit less than 2000 lines.
Over 2000 lines are deleted.
Squiffy editor can treat less than 2000 lines?
Do I need to save the text file on local PC?
NOTICE: I am not good at English. Please forgive me if there are some English mistakes.
I am writing a squiffy game.
It is big game. Over 2000 lines.
I can make Javascript file from it.
But after save the game and I reload it from "My Games" screen,
I can edit less than 2000 lines.
Over 2000 lines are deleted.
Squiffy editor can treat less than 2000 lines?
Do I need to save the text file on local PC?
NOTICE: I am not good at English. Please forgive me if there are some English mistakes.
YoyogiJotaro
27 Jan 2016, 16:41Okay.
May be Download version has no problem.
It can treat over 2700 lines.
Online version is limited under about 2000 lines.
May be Download version has no problem.
It can treat over 2700 lines.
Online version is limited under about 2000 lines.
Bluevoss
31 May 2016, 12:15I'm moving towards hitting this too. I'm at about 1300 lines and really getting rolling. Using the download/offline version. 2700s all we got?
Really, given some of the inefficiencies of the language (hey, it's simple, but its sorta sledgehammer coding), I burn lines at a very quick clip.
Really, given some of the inefficiencies of the language (hey, it's simple, but its sorta sledgehammer coding), I burn lines at a very quick clip.
Alex
31 May 2016, 13:42There is no limit to the number of lines you can use.
If something weird happens with big files then that's a bug so let me know and I'll look into it.
If something weird happens with big files then that's a bug so let me know and I'll look into it.
Bluevoss
31 May 2016, 13:48Fantastic. I'd read this and it had been in the back of my mind while developing. Now that I know I'm not going to hit a wall, full speed ahead! Thanks, Alex!