[SOLVED] ConvLib Save Error

Niekitty
16 Oct 2016, 02:48

Just stuck the expanded Conversation Library into my project and promptly started getting an error whenever trying to save the game. Every time I try, I get the following:

Unable to save the file due to the following error:
Failed to save field 'talkingchar.speak' with value 'script: if (GetBoolean(this, "animal") and not GetBoolean(game.pov, "talktoanimals")) {
    Print("You spend a few minutes talking to " + GetDisplayName(this) + ", but something seems to be missing from the conversation... like any indication the creature understands a word you say.")
    }
' - Function not found: 'Print'

I have NO freakin' clue what it's talking about. I changed nothing. I added the library and popped the game up just to make sure there were no conflicts. Tried a few things and all seemed fine, then tried a save just for record-keeping... and that.


hegemonkhan
16 Oct 2016, 06:50

open up Pixie's library file(s) with a text software that has a 'find' feature (check the top horizontal menu bar) and search for 'Print', and change it to 'msg' when/if you find a 'Print' (check the entire file/s for all instances of 'Print'), save Pixie's file, and try again.


The Pixie
16 Oct 2016, 13:03

Try downloading the latest version of ConvLib. The line it is complaining about is not in the current version, so it should be fine.


Niekitty
16 Oct 2016, 21:26

Woo! Thanks again!
...I really should look for new versions of these libraries first when I collide with these issues...
headdesk