[SOLVED] ConvLib Save Error

Just stuck the expanded Conversation Library into my project and promptly started getting an error whenever trying to save the game. Every time I try, I get the following:

Unable to save the file due to the following error:
Failed to save field 'talkingchar.speak' with value 'script: if (GetBoolean(this, "animal") and not GetBoolean(game.pov, "talktoanimals")) {
    Print("You spend a few minutes talking to " + GetDisplayName(this) + ", but something seems to be missing from the conversation... like any indication the creature understands a word you say.")
    }
' - Function not found: 'Print'

I have NO freakin' clue what it's talking about. I changed nothing. I added the library and popped the game up just to make sure there were no conflicts. Tried a few things and all seemed fine, then tried a save just for record-keeping... and that.


open up Pixie's library file(s) with a text software that has a 'find' feature (check the top horizontal menu bar) and search for 'Print', and change it to 'msg' when/if you find a 'Print' (check the entire file/s for all instances of 'Print'), save Pixie's file, and try again.


Try downloading the latest version of ConvLib. The line it is complaining about is not in the current version, so it should be fine.


Woo! Thanks again!
...I really should look for new versions of these libraries first when I collide with these issues...
headdesk