CombatLib question

failbird105
24 Jul 2018, 19:32

So currently I'm doing a thing that involves Pixies CombatLib, and I was wondering if it would be possible to add scripts to thing?

For instance, one thing I'm trying to do is make it so that a monster will change the amount of time(based on Pixies ClockLib) it takes for an event to occur when it becomes hostile, and another is to make it so that a monster has an attack which moves you to a different room when used. Would anybody be willing to help me figure out how to make such things work?