Night Mode

Zesc
11 Jun 2019, 20:47Greetings fellow Quest users!
Disclaimer: First of all, this is not about how to make a Night Mode for your games. This is about the Desktop version of Quest.
So, this is just a thing that came to my mind recently: Why is there no night mode for the Quest editor? Since i'm occupied in the morning and the afternoon, i tend to work on my projects in the late evening, as many here surely do as well.
But the interface of the Quest editor is in very bright white colours.
Why can't we change this? Isn't there a way to "mod" Quest? It could be as simple as defining different colours for the background, font and icons.
Just felt like sharing this though.
Pertex
12 Jun 2019, 07:15You're the first person I know asking for a night mode. I don't think the benefit justifies the effort.

Richard Headkid
14 Jun 2019, 00:03Hello.
It could be as simple as defining different colours for the background, font and icons.
If I remember correctly, one of the Quest community's best VS coders attempted to add Dark Mode about a year ago, but declared it a lost cause in the end.
Isn't there a way to "mod" Quest?
Yep!
https://docs.textadventures.co.uk/quest/source_code.html

Zesc
15 Jun 2019, 12:52Well, i knew Quest was quite versatile (mostly because of the JavaScript) but if the best of the best failed at changing the colour, i don't have a chance to begin with. (Although i seriously wonder what makes it some tricky to begin with.)
Thanks for the answer anyway. I'll probably just go and edit the code with Notepad++ outside the editor or something.

Richard Headkid
15 Jun 2019, 13:40[I] knew Quest was quite versatile (mostly because of the JavaScript)
This is true, but it only involves the actual games -- not the Quest editor itself.
what makes it ... tricky to begin with
It's complicated.
The desktop version of Quest is not a website packaged with Electron. It is . . .
Well, I'm not knowledgeable enough to explain it, but, basically, it's a Microsoft Visual Studio project which depends upon a lot of stuff that is built into Windows. Basically, each little section of the Quest editor's GUI has its own display settings and its own bit of code.
If you have the time, the drive space, and the internet data to burn, download Quest's source code, install Visual Studio, and open the Quest project to take a look. It's a very daunting project.