go [room name]

OurJud
11 Dec 2016, 17:32

I've included a note at the start of my game explaining that during interior locations navigation should be controlled with go [room name] but I don't know how best to set this up in the game.

If I go to the exit tab on the room from which all other rooms lead off, there's no option which allows me to use go.

I can set up a non-directional, but I still don't see how I cater for a go [room name] command.

If I try to add go as a verb on the room, I'm told it conflicts with the default go, so I can't do it that way either.

Am I going to have to set up a custom command for each of the rooms?


OurJud
11 Dec 2016, 17:38

Got it. I create a non-direction exit and give it the prefix go.


OurJud
11 Dec 2016, 18:10

In actual fact the prefix is not required, as go [room name] works automatically when a non-direction exit is set up.

So now I'm trying to set it up so that just the room name itself is typed to navigate there. I tried putting the room name in the prefix field, but I get a don't understand response.