Object Descriptions and Accessing

KoineEverstar
20 Oct 2016, 00:59

So, I am working on a text adventure. I have tried multiple different things, but nothing, no objects, will work. In other words, when I try to 'look at' or 'take' anything, it will not work; it says that the object isn't found. I have tried linking objects, writing new verbs/scripts, and even deleting and recreating objects. The first paragraph/description or what not will show up and the objects do work, but once I try to do something with the specific object, it will not work for me. Does anyone know what to do to fix this?


KoineEverstar
20 Oct 2016, 01:01

I would like to previously thank anyone who can help me out.


The Pixie
20 Oct 2016, 07:17

Have you added a new verb via the Verb tab of one of your objects? If you give it the name "look at", then that will override the LOOK AT command - for everything. If you are using the off-line editor, look at the verbs under the game object; you can just delete the bad one. If on-line, you need to hope Alex spots this thread and can fix it for you.


Anonynn
21 Oct 2016, 03:54

Also, try creating an object, then placing it in a room as a test. Make sure on the item's "Inventory Tab" you check that it can be taken and dropped (if you want it to be able to be dropped).

Next, go to the object's "Set-Up Tab" and look at the bottom, "Look At" object description. Assign it to a script, add a message box or code it with msg ("") and then type the item's description.

After that, go to the object's "Object Tab" and disable automatically generated display verb list for this object. Beneath that, you'll see...

Display Verbs:
Look At
------------> add "take" here.

Inventory Verbs:
---------------> add "drop" here.

Although, I'm sure that's already done for you anyway. Hope that helps!