Setting Attributes & Values to NPCs Help

CheshireTiger
16 Oct 2019, 19:45I have a few social routes planned and i think setting attributes and values can track progress the character is making on each one. But in not sure how to make it work properly
for example: after talking with NPC , an attribute called Ego is started on him and set to value 1
later the Ego value 1 is used in an IF script