"Wait" conflicting with "save"
Melarnos
17 Aug 2016, 15:12Hey everybody,
I put a lot of "Wait for key press" in my game (a nice way to turn one big text into smaller chunks - it's more pleasant to read this way, and you don't need to create new rooms ).
However I discovered a major issue when testing the game... if I'm saving the game on any room with a "wait" script, when I reload the saved game, the "Continue" hyperlink doesn't appear (and so, the player cannot continue the game... T_T)
Is there a way to solve this problem? Or do I have to turn all my "Wait" scripts into new rooms (I certainly hope not :( )?
Thanks!