Change restart options to 'yes' and 'no' (rather than 1 or 2)
Nathaniel.Spence
02 May 2020, 22:09Hello
Another question from me: how do I change the restart command to accept 'yes' or 'no' rather than 1 or 2? I've disabled the hyperlinks, so having to type 1 to restart doesn't look right.
Thanks!
mrangel
02 May 2020, 22:27By default, the player needs to type the number for all uses of ShowMenu. I did post a script a long time ago overriding the built-in functions ShowMenu
and HandleMenuTextResponse
so that a player could type the text of a menu option to select it, but it was a little awkward.
I could try to come up with that again, if it would be helpful.
Alternatively, you could modify the "restart" command directly. Something like:
msg (Template("WantRestartGame"))
msg ("(Enter Y or N)")
get input {
if (StartsWith (Trim (UCase (result)), "Y")){
JS.eval("if(webPlayer){window.location.reload();}else if (typeof(RestartGame) != 'undefined'){RestartGame();}else{addTextAndScroll('Try pressing CTRL+R.')};")
}
else {
game.suppressturnscripts = true
}
}
(Just from looking at the existing function)

DarkLizerd
03 May 2020, 00:52You could just ask the player...
IE:
msg "Well, that sucks, would you like to try again?"
GetInput{
if (ucase(left(result,1))="Y"){
restart
}
else {
end game
}
Nathaniel.Spence
03 May 2020, 08:46Thanks both - I overrode the command as suggested. I just wasn't familiar with 'get input'...now I get it.