When adding JS functions to a game using JS.eval()...

K.V.
06 Mar 2018, 05:24Let's say I am making a game in the web editor.
I want to include a JS function. I have this:
JS.eval("myFunction = function(text){alert(text);};")
Will that function:
A. still exist in a saved game if I put it in the start script?
B. need to be in game.inituserinterface
, so it is loaded when starting up a saved game?
The answer: B
http://docs.textadventures.co.uk/quest/functions/corelibrary/inituserinterface.html
http://docs.textadventures.co.uk/quest/advanced_game_scripts.html
Happy gaming!

Forgewright
08 Mar 2018, 22:15I have often wondered about this KV. I assumed it would need to be in game.inituserinterface
. Thanks for the confirmation!