Object verb box CSS

OurJud
28 Dec 2016, 17:37I've managed to remove the border from the pop-up verb list on objects using div.jj_menu_item
and div.jjmenu
but does anyone know how I'd unlist them so that they show on the same line, as in?
Look / Take
Instead of:
Look
Take
Unfortunately I'd then need a |
or /
to separate the words, so if anyone knows how I'd do that too.

OurJud
28 Dec 2016, 17:53I'm getting there slowly, and hopefully I may just get away with using Quest's default linked object interaction instead of writing my own.
I've now customised the verb list so that it pops up left-aligned with the room's description instead of hooked on the corner of the object name, by adding margin: 0px 0px 0px -39px;
to div.jjmenu
I just need a way of putting the verbs on the same line now.
[edit] And it's just occurred to be that the negative margin value is reliant on the position of the object link within the body text.
Maybe text-align: left;
is the answer.
[edit] text-align: left;
isn't the answer, so if anyone knows of a way to left align the object verb list with the room description that'd be great.

OurJud
28 Dec 2016, 18:02Plan B.
I use big margins either side of my game widow so it would be quite nice if I could use CSS to have the object verb list pop up to the left of the main game area.
i.e (assuming bread has been clicked): https://s30.postimg.org/52xydqmwx/object_verbs.jpg
[edit] I've now discovered float: left;
puts the verbs on the same line, but if I want them to appear in what is effectively a sidebar, I'll want them in a column as is the default.