UNDO with ChangePOV

DavyB
13 Aug 2018, 14:32I posted a while back that I thought Quest 5.8 had taken all the wrinkles out of UNDO in relation to handling movement in the map. One issue encountered, however, is in using UNDO in connection with ChangePOV. The map may not be quite right when a ChangePOV is performed in general but becomes much worse following an UNDO. Is is possible to block some operations from UNDO and just say they can't be done?