Saving at Specific Places

matsumoto
29 Dec 2020, 17:55Similar to old-school games, I'd like the player to be able to save their progress at specific rooms in the adventure. Ideally:
- The player should not be able to use the
save
command. - The player would
use
a thing in order to save. Like a typewritter in RE.
a) The game should ask for confirmation of the save.
b) If the player agrees, then the save is made.
How can I get this done?
Thanks in advance!