Quests error
Semorie
29 Jun 2018, 14:23How do you fix (Error running script: Error compiling expression 'ListCombine(baselist, verbs)': FunctionCallElement: Could find not function 'ListCombine(Object, QuestList1)' Error running script: Error compiling expression 'ListCombine(baselist, verbs)': FunctionCallElement: Could find not function 'ListCombine(Object, QuestList
1)'
game.)
mrangel
29 Jun 2018, 15:37If the line ListCombine(baselist, verbs)
is in your script, ensure that the baselist
variable is a list.
If that error is appearing in the core code, it probably means that you've set an object's displayverbs
or inventoryverbs
to something other than a stringlist; or deleted those attributes. If you have "Automatically generate object display verbs list" turned on, all objects must have a displayverbs list.

Anonynn
30 Jun 2018, 03:03I verified this. The code is definitely core (I just checked each verb category in the filter) in the displayverbs/inventoryverbs. so it's likely that your correct Mr.Angel. He must have switched an object's inventoryverbs or displayverbs from being a stringlist!
Anonynn.
Semorie
30 Jun 2018, 03:59Thanks for the help, but both were incorrect, i just figured it out... in the game tab under room descriptions it had generate verblist on when it was unneeded, so it was causing that error since ti was clicked to be toggled, so i figured it out with your help... by coordinating peice by piece of the game slowly until i limited down the problem area
first checked player... then checked every object, then checked every room, then checked the turnscripts, then i only had the game tab left
i looked through it and checked its aprts until i noticed the issue
mrangel
30 Jun 2018, 09:17Thanks for the help, but both were incorrect
Really?
in the game tab under room descriptions it had generate verblist on when it was unneeded
That's what I said.