Javascript console errors when testing in mobile browser

Onion
13 Jul 2016, 06:44

Hi guys, I've created a test game using the online version of Quest and tested it in Chrome's mobile emulator in dev tools. It gives lots of javascript errors, is this normal?
Here's a screenshot: http://imgur.com/18zISpC
It doesn't seem to restrict the game - but when I export the game as a .quest file and run through the "QuestJS" converter, and then preview in a browser, I get another javascript error - this time though it's really not working as intended. It looks very different. The initial information doesn't show, and all you get is a textbox. Here's a screenshot of that running on my computer's localhost: http://imgur.com/3y3ZnHi

I'd like it to work locally just as it does online, I'm planning on converting this to an app using phonegap build.
All help appreciated, apologies if I'm doing something stupid!


Pertex
13 Jul 2016, 15:27

I think the mobile version of Quest does not support maps (and other options).
QuestJS is out of date so when using it you must correct javascript bugs by your own.


Onion
13 Jul 2016, 20:58

Ah cool, thanks very much for the reply! I've removed the map, and it works without any errors now. Although after running it through QuestJs the dropdowns on the hyperlinks don't work. Is this another limitation of Quest? Do you not recommend Quest for running on phones?


Pertex
14 Jul 2016, 07:00

I wouldn't try to use QuestJS to create a mobile game. Its better to wait for QuestKit which will have a JS-Framework to run games using the native Quest ASLX files


Onion
14 Jul 2016, 07:06

Oh right, QuestKit definitely sounds good! So there's currently no way to do this without waiting though?


Pertex
14 Jul 2016, 20:56

no way at the moment


Onion
15 Jul 2016, 05:39

That's a shame, but at least it works online. Thanks!