Reading from a text file that is not included in the .quest file itself

Hello everyone, here I am once more with a question about something really unnecessary that I'm wondering about.

I know about GetFileData() and was planning to read something from a text file, it's sort of a small easteregg.
GetFileData("README.txt") worked on .aslx but not on .quest and after some research I found that is because in the .quest file it needs to be packed in the game itself, making it the .txt file a .html file works but it also packs it into the .quest file.

Which brings me to my question, is it possible to load info from a text file that is not packed into a .quest file somehow?

Thanks in advance for the help and take care!

-Mal


There are ways around it, but nothing particularly stable or useful. If you're trying to access a local file, it won't work for anybody playing online, and any workarounds are likely to break if the version of Chromium packaged with Quest is ever upgraded to a current one.

If your file is on the internet somewhere, it's possible to read it using JS/curl. But the code gets ugly fast.

I don't really understand why you don't put the text into the .quest file (or in an attribute somewhere)


It won't be necessary to make it work online as I'm more so focussed on an offline version.

But now that you mention it, I might just use a getinput to do the same thing but easier, I suppose that's handier.

Thanks for the advice!

-Mal