Newbie: Default Settings for Quest Game Creator?

EmmaCreative
01 Sept 2016, 05:16Hello! I've started learning how to use the desktop Quest game creator... but I've noticed that the settings I change for one game will be applied to every new game I create. Is there a Reset to Default option? Thanks in advance...
XanMag
02 Sept 2016, 04:43I have never noticed this? Anyone else?
onimike
02 Sept 2016, 04:47Only this I noticed kind of behavior when I copied a function and went to change scripts in a copy and it changed other script in separate functions.
The Pixie
02 Sept 2016, 13:02On the desktop version, you click on Create New Game, type in a name, click Okay, right? If you press F9, and go into code view, what do you see? I see this, which is the default:
<asl version="550">
<include ref="English.aslx"/>
<include ref="Core.aslx"/>
<game name="test2">
<gameid>bea60cc2-66d6-4294-bdef-fe5c1c153f87</gameid>
<version>1.0</version>
<firstpublished>2016</firstpublished>
</game>
<object name="room">
<inherit name="editor_room" />
<object name="player">
<inherit name="editor_object" />
<inherit name="editor_player" />
</object>
</object>
</asl>
The only setting I would expect to stay the same would be "Simple mode". If you are not talking about Simple mode and the code looks like mine, the only thing I can think of is that somehow you have changed the built-in library files in the Quest application folder, which is probably installed here: C:\Program Files (x86)\Quest 5
. Is that possible?

EmmaCreative
03 Sept 2016, 00:08Hi, thank you for your responses! I did check the code in a new game with the code provided here. It does match. I don't know, I may have inadvertently changed the built-in library files... I was looking at different tutorial pages, and learning how to change the default stuff for Game (in the tree on the left) in the point & click editor. It seems like some of those changes I made have been applied to every new game I create... Is that possible?
hegemonkhan
03 Sept 2016, 03:45if you used the GUI/Editor's 'filter -> show library elements', then, NO, as it requires you to click on the 'copy' button protecting the core library files from being altered (as you're making a copy, which you then alter that copy, but the original file remains unaltered/unchanged), only if you actually opened up the core files themselves (quest Folder -> its core library files), made changes, and saved over the actual file.
.....
maybe... could this be the cause? (anyone knowledeable about quest):
you created a game, using the same 'gameid' and so quest sees it as the same game, and not a new game... and thus it is using the same changes even though you created a new game, as that new game, due to having the same 'gameid' is thus not seen by quest as a new game, but the same altered game. (there's a button in the GUI/Editor to refresh/create/generate a new gameid hash/string for your game)