.exe file for PC Windows
cyberfox
24 Sept 2016, 04:29After I completed my game can i make it a .exe file type for Windows PC. It will be a downloaded game for Windows PC.
I'm new to Quest game engine and want to create my first text based game, i be putting images as backgrounds as well for my game.
New to forum, I'm glad i joined.
hegemonkhan
24 Sept 2016, 04:38if you publish your game, it'll be converted into a '.quest' executable, which can be played by the quest software (people would have to download quest) or can be played online via browser, on the quest site.
as for making it into a '.exe', you'd have to ask Alex or whoever knowledgeable, on how this can be done.
cyberfox
24 Sept 2016, 04:43ok so i can make it a downloadable file but it has to be in the quest format. And i will need to direct them to download the quest software for people to play the game.
what is the file name for the quest format?
hegemonkhan
24 Sept 2016, 04:56well, if a game is '.aslx' it can be played by anyone with the quest software, but in this format people can view your entire game code (source code).
if you publish it, then it gets changed into a '.quest' format, which the code can't be as easily viewed. A published game can be played by anyone, through their browser and the site, without having to download the quest software.
if they want to play the game on their computer, they have to download the quest software to play it, unless you were to convert it into your own .exe or whatever executable and have your own software to play it, if the computer system can't.
here's the default new game code (a game file, '.aslx' ):
(the '' is what makes it a quest game)
<asl version="550">
<include ref="English.aslx" />
<include ref="Core.aslx" />
<game name="example">
<gameid>a randomly generated hash/string</gameid>
<firstpublished>2016</firstpublished>
<version>1.0</version>
</game>
<object name="room">
<inherit name="editor_room" />
</object name="player">
<inherit name="editor_object" />
<inherit name="editor_player" />
</object>
</object>
</asl>
and if you want to make a library file (also is a '.aslx'):
<library>
// your content; code
</library>
here's some links on it:
http://docs.textadventures.co.uk/quest/aslx.html
http://docs.textadventures.co.uk/quest/asl_requirements.html
cyberfox
24 Sept 2016, 05:14ok so if I saved the file as .aslx the file can be downloaded. I plan on putting game on my website so it will be a downloadable game only.

onimike
24 Sept 2016, 05:52@Cyberfox great idea but don't forget to include a copy of Quest or a link at least :)
Mike
cyberfox
24 Sept 2016, 06:11can i put this quest software on my website so people can download the software so they can play the games? or do they have to download the quest software on this website only?