Single script for every verb

playinful
21 Jun 2016, 03:35
I want to have an object in my game that reacts to every verb in the game in the exact same way, but it'd be a pain to add a condition for every single verb. Is there a way to have a single script that the object performs no matter what verb is used on it?

The Pixie
21 Jun 2016, 06:40
Try setting up a command where the pattern is just the name of the object (separate alternative names with a semi-colon). Quest looks for matches from the bottom of your game upwards, so if this command is the last one,it should match it first.

playinful
21 Jun 2016, 21:58
No offense, but I don't think that would work for my purposes. I was so tired when I posted that that I didn't think of this, but what I really need is an object that is invisible, but still reacts to commands (but NOT verbs). Sorry I posted it so confusingly the first time.