GAME POLL

Shadowalker
27 Dec 2004, 08:58
I'm just curious to see how many people right now are in the midst of creating a game (or games). If you are creating one, leave a reply on what the game is about. (Please)

Shadowalker
27 Dec 2004, 09:08
..

davidw
27 Dec 2004, 10:10
"I'm not creating a game"


I'm waiting for a more easy to use version of the GUI coming out.

007bond
27 Dec 2004, 10:41
I am creating a game, but I just haven't worked on it for about a month and I can't seem to be bothered too.

EagleWing
27 Dec 2004, 13:57
I've just finished creating a game - but in TADS 2, not in Quest :oops: . It's very much in a beta version at the moment.

It's a very small game (14 rooms) and horribly "old" in its style. :oops:

Frank

Farvardin
27 Dec 2004, 19:19
I hope I will finish the game I started soon. It's a while I've started it, and it's almost finished, but I'm using a macintosh now, and Quest can't run on it :(

steve the gaming guy
27 Dec 2004, 21:23
I'm in the middle 3 games and a possible 4th one.

In order of completion (first one being the most complete):

- King's Quest V (text adventure version of Sierra's game)
- Remake of Get Out of the House (my first Quest game)
- King's Quest VI (text adventure version of Sierra's game)
- Simon's Quest (my second original Quest game just about as goofy as my first one)

paul_one
28 Dec 2004, 08:11
I;ve got a game in my head, and it's gt alot of thestoryline worked out... BUT I can't get round to it until I write my RPG battling system (true turn-based).
I haven't gotten back to it in a while, and the stuff I did have will probably be thrown out.

I have a couple of libraries in my head... I'll work on that numeric library again, then on a time (day/night) library, then the RPG one... I've got to complete my ASL error checker in C++ first (which tries to find the area in which you've fouled up with a missing {} or () or typed something wrong later on...).

I'm just being more social over these weeks so not much time at the PC.
I've also got to re-do my ASL demo (so instead of one - it's a couple).
I could probably give the files over to Alex so he could send them out (as attachments) so people could load them up. - I'm off to do some stuff now as I'm in the mood...

ESPER
28 Dec 2004, 21:57
I'm new here, and I think my first project is a little enterprising for a n00b. I'm doing a murder-mystery with a paranormal twist. I think I made too many rooms, though. There are about sixty rooms and I don't think there are going to be quite as many encounters. I still think it's going to be good, though, especially for a first project.
I also had a MUD going on, but I've got to figure some multiplayer stuff out first.

Elexxorine
29 Dec 2004, 17:18
i'm in the middle (well, more to the begining of) making a game, its called 'fantasy frolics', its an rpg with six races: human, kath (catpeople), hob'en (hobbits), highelves, darkelves, and shaedow(demonic creatures).

there is a day/night cycle & weather system that changes the descriptions of rooms and what you can do. there's six stats: strength, agility, dexerity, intelligence and also corage and self-esteem, these two effect everything you do and what others do to you.

you can become evil or good or stay neutral, people act differently to you with your alignment: highelves liking good and darkelves liking evil, etc.

its my bigger ever project (all my others being crappy little 1/2 dayers) and hopefully one day it'll be a mmorpg, but thats when its finished and i can be bothered to buy questnet. :roll:

007bond
30 Dec 2004, 07:23
sounds like you'll be very busy CW, and steve. Good luck to all of you.

GameBoy
30 Dec 2004, 09:08
Does it have to be a Quest game? I'm not making any quest games yet, but i have released an online game engine (new version out soon), and working on a brand new game which will be very good.

Elexxorine
30 Dec 2004, 13:04
i think it counts cos it only said 'creating a game' not quest game, d'you have a website or something? id like to look at your game?

ps i like most things lol

steve the gaming guy
30 Dec 2004, 13:50
007bond wrote:sounds like you'll be very busy CW, and steve. Good luck to all of you.


Very Busy is an understatement. But thanks for the good luck. I've been talking with Ebayfan about my next to be released game, King's Quest V. I'm at the halfway mark and am strongly considering to release it as Part 1 of 2. It's size right now is 149kb before zipping it so for strictly text, it's pretty big I think.

I have 3 people testing it right now so in the next week or two, hopefully it will be out...

steve the gaming guy

davidw
30 Dec 2004, 17:40
149 KB is hardly large for a text adventure. By Quest standards (where most games seem to be under 10 KB) it's huge but by the standards of other systems it's not that big at all.

steve the gaming guy
30 Dec 2004, 19:55
Thanks for clearing that up. Although I disagree. Unless it was a professionally made game and/or there are pictures in it, not many seem to go over...say 87kb. (or 25kb zipped) :lol:

davidw
30 Dec 2004, 20:12
Quest games maybe, but ones with other systems tend to be quite a bit larger.

steve the gaming guy
30 Dec 2004, 20:24
I can agree with that. I've never used any other software though. This was the first I've stumbled on. I've heard of Adrift, I think from you. I've never tried it though.

davidw
30 Dec 2004, 22:00
You ought to at least give it a whirl. I find it a lot more straightforward than Quest.

EagleWing
31 Dec 2004, 00:09
davidw wrote:You ought to at least give it a whirl. I find it a lot more straightforward than Quest.


The GUI is excellent but it is not so easy to edit the language directly like you can with ASL.

You have to export the code as modules, edit it then re-import it.

Frank

Shadowalker
31 Dec 2004, 01:13
Do any of the other programs, say, adrift, have an interface as quest does? I was just wondering if any other programs let you make games without actually writing the code. Also, considering the size of the games in the quest archive, I'd say (for quest at least) that steve's game sounds pretty large.

007bond
31 Dec 2004, 08:24
ADRIFT would be the only one that I've heard of. Then there's TADS, which I've never used, so I'm not sure.

EagleWing
31 Dec 2004, 10:42
007bond wrote:ADRIFT would be the only one that I've heard of. Then there's TADS, which I've never used, so I'm not sure.


No, in TADS and Inform you work directly with the code. Neither of them is particularly difficult so if you can work with ASL you would have no difficulty working with TADS or Inform.

ADRIFT has a similar user interface to Quest but, as I said earlier, it's not quite so easy to work diectly with the code.

Frank

davidw
31 Dec 2004, 10:45
The whole point of using a system with a GUI is that you don't have to work directly with the code. The only times I've worked with the code in Quest is when QDK has messed up something and I have to go into the code and manually fix it (which is also one of the reasons why I'm not currently writing Quest games). I've never had to do that with Adrift as everything you need to do you can do straight through the GUI.

EagleWing
31 Dec 2004, 11:00
davidw wrote:The whole point of using a system with a GUI is that you don't have to work directly with the code. The only times I've worked with the code in Quest is when QDK has messed up something and I have to go into the code and manually fix it (which is also one of the reasons why I'm not currently writing Quest games). I've never had to do that with Adrift as everything you need to do you can do straight through the GUI.


Fully aware of that, David. I was talking about choices. I found, while trying to work with Adrift, that there were times when I needed to look at the code to see what was happening. We obviously have had different experiences.

My main point is that of choice.

Frank

davidw
31 Dec 2004, 11:08
I suppose it depends whether you actually want to code or not. I don't. Given the choice, I'd go for the nice flashy GUI over the hundreds, if not thousands, of lines of code any day. I coded back in the 80's on a Commodore 64 because I didn't have a choice. Now I have a choice, I can't imagine coding ever again.

Then again, from a Quest viewpoint, if you know how to code you're probably better off anyway as you only need to pay for the product if you're going to use the QDK.

007bond
31 Dec 2004, 21:03
davidw wrote:I coded back in the 80's on a Commodore 64 because I didn't have a choice.


Poor guy!

Personally, I prefer to code rather then use a GUI, mainly because I used to do a lot of HTML work a few years ago, and I preferred working directly with the code so I knew exactly how it would turn out. However, when it comes to ASL, I don't unless I'm forced to, mainly because I don't know the language inside out. I guess it's just personal preference here.

steve the gaming guy
02 Jan 2005, 02:47
007bond wrote:mainly because I used to do a lot of HTML work a few years ago, and I preferred working directly with the code so I knew exactly how it would turn out.


A few years ago? Aren't you 12 or 13 now? Nevermind, pointless question I suppose. Just an observation.....

EagleWing
02 Jan 2005, 12:37
steve the gaming guy wrote:
A few years ago? Aren't you 12 or 13 now? Nevermind, pointless question I suppose. Just an observation.....


Oh I don't know - Mozart wrote symphonies when he was very young. A few years ago for 007 would make hime about 8. (I would have been a whizz at HTML at 8 if only I had been born about 50 years later)

Frank

007bond
03 Jan 2005, 08:21
I started using a computer when I was about three, and made my first website with a WYSIWYG editor when I was about eight, left it for a couple of years, then really got stuck into computers, and learnt them inside out. I learnt HTML 3.2 (the only book I could find) off by heart after reading the book twice (it was one of those 500 page books). And I'm not trying to show off, I'm just telling you the facts.

davidw
03 Jan 2005, 10:57
You've achieved so much so young, 007Bond.Wow! What's next on the agenda - a program which changes your username without anyone knowing about it?

bgreen58
04 Jan 2005, 13:50
I'm starting my first game in Quest. It's an 'adult' game with transgendered twists. You're a corporate spy (male) who is exposed to a companies new formula which will turn you completely into a female both physically and mentally unless you find the antidote... and in order to do that, you may have to compromise yourself... :wink:

steve the gaming guy
04 Jan 2005, 19:06
bgreen58 wrote:I'm starting my first game in Quest. It's an 'adult' game with transgendered twists. You're a corporate spy (male) who is exposed to a companies new formula which will turn you completely into a female both physically and mentally unless you find the antidote... and in order to do that, you may have to compromise yourself... :wink:


hahaha, that's quite original. I'll give you that.

steve the gaming guy
06 Jan 2005, 19:01
I've been playing Enter The Matrix on PC a lot lately and I was thinking it might be cool to come up with a text adventure of the Matrix. I'll look into it maybe...after my other projects are done.

An update on this poll. Although I AM still in the middle of creating games, King's Quest V turned out to be a huge game for me to write. I've decided to break into two parts. Part One was uploaded to Alex today and hopefully he will approve it and you all can play it. Part Two is my next goal naturally.
King's Quest VI is bigger and much more complicated I think so I may not write that one. We'll see how it goes. In the meantime, my working side projects are the larger version of GET OUT OF THE HOUSE and SIMON'S QUEST, both comedy genre.

chaz916
08 Jan 2005, 22:01
hi all,
Just starting to learn Quest. Started tinkering yesterday. Am currently working on code for a neighborhood. Including a map. But for for Adrift. Basically the neighborhood object is for anyone to use, modify, etc. Will be posting in
http://uk.groups.yahoo.com/group/Adrift_Dev_Group/
I think Quest is great and look forward to having fun with it. Well enough for now.

007bond
11 Jan 2005, 01:10
Good luck to you

astrobrat
18 Jan 2005, 00:45
I am creating two games.One is a very hard game called maze where you have to get past 5 levels in a big maze.My second is a game called Demons of Krilioth.A very fun game where you have to kill monsters.

Christopher
24 Jan 2005, 02:44
Hi all. I just started using QDK a week ago and I've started a puzzle/RPG game called Legacy of Shadows. It's going to have a good plot line and is broken into various areas with many puzzles to solve (first villiage, desert, caves etc.). It's already 150kb and it going to be HUGE when it's finished!

Anonymous
30 Jan 2005, 08:04
Hey all...

I'm in the middle of making my first game and i'm finding it incredibly easy to write games in quest. :D

I probably won't be posting it online as it is mainly a big joke for my friends that most people won't understand :(

Anyways, I'm an avid player of quest games and can't wait until the next big games come out,

Keep it up you guys :)

francisstokes
31 Jan 2005, 16:40
in the middle.

you are an elf set out to destroy an evil wizard,much the same as your father had tried to do.