Variables in ActiveLit and odd containers

gideonwilliams
08 Mar 2016, 14:46A few things - sorry
Could someone please tell me how to use variables in ActivLit. The process is very different from Quest . My students want to enter in a code to unlock a door but cannot seem to generate a suitable variable
We are also having trouble with the container in ActiveLit where in some games it will not show you the objects inside - Game 8730 (if you are an Admin).
Thanks as always...
Could someone please tell me how to use variables in ActivLit. The process is very different from Quest . My students want to enter in a code to unlock a door but cannot seem to generate a suitable variable
We are also having trouble with the container in ActiveLit where in some games it will not show you the objects inside - Game 8730 (if you are an Admin).
Thanks as always...
Alex
08 Mar 2016, 16:19This is probably not very helpful but I just want to point out that ActiveLit is no different from the "normal" online version of the Quest editor, there's nothing different about it (other than the usual ways that the online version is different from the downloadable desktop version).