Exporting Finished Game to Google Play Store
RubyArcher
01 Mar 2016, 05:50Is there anyway to export this game to the Google Play Store? As in, once a project is done. I do have the Intel XDX software that packages files as .apks. My question is: Can I input the completed Quest Text Adventure file into Intel XDX for it to compile? Will Intel XDX does a Quest Adventures Text completed file?
RubyArcher
01 Mar 2016, 16:21Also, can a player save his or her game on the player's device like a phone? Like, is there an option to include a button on the side that opens a menu? Where on the menu you can click a button that saves the game. Or, as soon as they open up the game, the menu is displayed and he or she can load their saved game?
RubyArcher
01 Mar 2016, 16:46If Player has seen Page X
Then Clear Screen.
The screen is not cleared. They see Page X and the code says if Sees Page X then Clear Screen, but it's not working.
Then Clear Screen.
The screen is not cleared. They see Page X and the code says if Sees Page X then Clear Screen, but it's not working.

jaynabonne
01 Mar 2016, 20:20RubyArcher wrote:Is there anyway to export this game to the Google Play Store? As in, once a project is done. I do have the Intel XDX software that packages files as .apks. My question is: Can I input the completed Quest Text Adventure file into Intel XDX for it to compile? Will Intel XDX does a Quest Adventures Text completed file?
Not easily. There are developments coming where it might be possible with something like Phonegap (Apache Cordova) once Quest is able to be exported to Javascript/HTML. But at this time, there is no good route to this.
Also, can a player save his or her game on the player's device like a phone? Like, is there an option to include a button on the side that opens a menu? Where on the menu you can click a button that saves the game. Or, as soon as they open up the game, the menu is displayed and he or she can load their saved game?
There are two Quest players currently, one that is an install on Windows, and the other is the online browser-based one. The Windows player can save a local file. The browser-based player saves games to the textadventures server. So I'm guessing the answer to your question is no.
If Player has seen Page X
Then Clear Screen.
The screen is not cleared. They see Page X and the code says if Sees Page X then Clear Screen, but it's not working.
I don't even know where to begin with something like that - as in, is that script? Is it for a text adventure or a gamebook? Is your page really called "X" or is that a placeholder? If it's not named X, then can you provide the actual code you have? If you're having trouble, it might help to post either some code or an entire game that exhibits the problem.