Map Misalignment on Loading Saved Game
Watcher55
27 Dec 2015, 03:54My game (A Stranger, Unregarded) is divided into sections, with the individual rooms in each section being inside an "outer room" (as far as possible) that gives a visual indicator of the section. If you play the game, save it then Open the saved game, the map is drawn with the current room in the centre of the section room and the z-coordinate of the section the same as the z-coordinate of the room. So it offsets the "parent" room incorrectly and can also hide rooms that are "beneath" the current z-coordinate.
Has anyone else encountered this and is there a solution?
The position inside the parent is set by defining it for the first room the player encounters in that section. After that, the rest of the map follows the usual rules. For obvious reasons I really don't want to have to define the position inside parent for every room in every section.
Has anyone else encountered this and is there a solution?
The position inside the parent is set by defining it for the first room the player encounters in that section. After that, the rest of the map follows the usual rules. For obvious reasons I really don't want to have to define the position inside parent for every room in every section.