Have game tree 'closed' by default when opening saved game

I'd like to put in a request for the game tree 'branches' to be closed by default when opening a saved game.

As it stands, all rooms are expanded, making it an absolute nightmare to find where you're up to. It would be so much easier if all rooms were closed by default, so that the player can expand just those they plan to work on.

Added to github: https://github.com/textadventures/quest/issues/827

Anyone in support of this change?

Even better if it remembered how you had it set up when you closed Quest.

Agreed!

It's a good idea. Who wants to implement it?

If you want to remember which bits of the tree were open and closed, you need to come up with some way of saving that in the .aslx file, or come up with some way of storing that data as a setting in the registry.