Have game tree 'closed' by default when opening saved game

OurJud
14 Dec 2015, 10:17I'd like to put in a request for the game tree 'branches' to be closed by default when opening a saved game.
As it stands, all rooms are expanded, making it an absolute nightmare to find where you're up to. It would be so much easier if all rooms were closed by default, so that the player can expand just those they plan to work on.
Added to github: https://github.com/textadventures/quest/issues/827
Anyone in support of this change?
As it stands, all rooms are expanded, making it an absolute nightmare to find where you're up to. It would be so much easier if all rooms were closed by default, so that the player can expand just those they plan to work on.
Added to github: https://github.com/textadventures/quest/issues/827
Anyone in support of this change?
The Pixie
14 Dec 2015, 10:35Even better if it remembered how you had it set up when you closed Quest.

OurJud
14 Dec 2015, 10:44Agreed!
Alex
14 Dec 2015, 14:18It's a good idea. Who wants to implement it?
If you want to remember which bits of the tree were open and closed, you need to come up with some way of saving that in the .aslx file, or come up with some way of storing that data as a setting in the registry.
If you want to remember which bits of the tree were open and closed, you need to come up with some way of saving that in the .aslx file, or come up with some way of storing that data as a setting in the registry.