Cannot save - error code preventing!! (solved... sort of)

XanMag
29 Nov 2015, 02:41Thankfully this is happening in my tutorial game that I jumped to work on as a break to X2.
I changed the name of a room that was previously named, which I have done before. I got an error message afterward when trying to save or switch to code view. I would normally poo-poo this and just shut the program down but I created a pretty cool room in my tutorial game that is brand new code for me! So, I'd like to keep it if possible.
Here is the error code that pops up.
System.Exception: Starting transaction when previous transaction not finished
at TextAdventures.Quest.UndoLogger.StartTransaction(String command)
at TextAdventures.Quest.EditorControls.DropDownObjectsControl.Save()
at TextAdventures.Quest.EditorControls.MultiControl.Save()
at TextAdventures.Quest.EditorControls.WFMultiControl.Save()
at TextAdventures.Quest.EditorControls.WFAttributesControl.Save()
Any ideas?
EDIT: I'm super impatient! lol I went ahead and closed the program at the risk of losing stuff that I worked on... It appears that even though it 'suggested' that I hadn't saved, it seems that it did. I'll leave this thread up in case it happens to anyone else. Good news.
I changed the name of a room that was previously named, which I have done before. I got an error message afterward when trying to save or switch to code view. I would normally poo-poo this and just shut the program down but I created a pretty cool room in my tutorial game that is brand new code for me! So, I'd like to keep it if possible.
Here is the error code that pops up.
System.Exception: Starting transaction when previous transaction not finished
at TextAdventures.Quest.UndoLogger.StartTransaction(String command)
at TextAdventures.Quest.EditorControls.DropDownObjectsControl.Save()
at TextAdventures.Quest.EditorControls.MultiControl.Save()
at TextAdventures.Quest.EditorControls.WFMultiControl.Save()
at TextAdventures.Quest.EditorControls.WFAttributesControl.Save()
Any ideas?
EDIT: I'm super impatient! lol I went ahead and closed the program at the risk of losing stuff that I worked on... It appears that even though it 'suggested' that I hadn't saved, it seems that it did. I'll leave this thread up in case it happens to anyone else. Good news.

Anonynn
29 Nov 2015, 04:47Is that happening during the "Online" version? Cause someone just recently asked me how to "save" the published online game version and I couldn't figure it out, nor how to load a saved game during the online version. I know this has nothing to do with your problem, although it might xD

XanMag
29 Nov 2015, 05:34Nope. This is while I was trying to save my game in the downloaded offline version (or whatever you want to call it!).