keypad to open a container
Jindary
19 Sept 2015, 20:41First time posting so sorry if this has been covered before. I saw one thread with multiple keypads and cabinets but I believe that was for the desktop version.
I am using a container with a keypad. The container is locked. What I want is once the keycode (lets say 1111) is entered the container unlocks and opens and the player can then enter the container. Do I treat the container as a room?
I am having trouble getting this to work on the web version. I made two objects, the container and the keypad but i cant seem to link them correctly.
Any help would be appreciated or a link to where this might already be explained?
Thank you all in advance
I am using a container with a keypad. The container is locked. What I want is once the keycode (lets say 1111) is entered the container unlocks and opens and the player can then enter the container. Do I treat the container as a room?
I am having trouble getting this to work on the web version. I made two objects, the container and the keypad but i cant seem to link them correctly.
Any help would be appreciated or a link to where this might already be explained?
Thank you all in advance
The Pixie
19 Sept 2015, 21:38Try this:
http://docs.textadventures.co.uk/quest/ ... kdoor.html
It is slightly out of date. To get a Use/Give tab to appear for an item, go to the Features tab, and tick the Use/Give box.
http://docs.textadventures.co.uk/quest/ ... kdoor.html
It is slightly out of date. To get a Use/Give tab to appear for an item, go to the Features tab, and tick the Use/Give box.
Jindary
20 Sept 2015, 00:25thank you!