How to create organization?

tyconger192
01 Jul 2015, 22:35
I want to organize my objects for my game, so I can find what I desire easily, how can I do this? What I have in mind or could see myself working with is a folder system, prison objects and rooms in the prison folder, castle objects and rooms in the castle folder. I dislike having all the rooms and objects scattered all over the left of Quest's display.

HegemonKhan
02 Jul 2015, 00:09
you can use Objects themselves as your category folders (they don't have to be in-game rooms), in similiar usage to as 'storage' and~or 'data' Objects:

the in-game rooms that can be visited are the Objects: 'france', 'germany', and 'united_kingdom'

whereas the organizational 'folders' are the Objects: 'worlds', 'earth', and 'countries'.

<object name="worlds">
<object name="earth">
</object>
</object>

<object name="earth">
<object name="countries">
<object name="france">
</object>
<object name="germany">
</object>
<object name="united_kingdom">
</object>
</object>
</object>


and to add to the above, you can also do this too:

<object name="worlds">
<object name="earth">
</object>
<object name="mars">
</object>
</object>

<objects name="countries">
<object name="france">
<parent type="object">earth</parent>
</object>
<object name="martianopolis">
<parent type="object">mars</parent>
</object>
</object>

XanMag
02 Jul 2015, 04:05
viewtopic.php?f=10&t=5301

Not sure if it is helpful, but this was mentioned before. Basically, deal with it however it suits you! :D