Throw verb
Davewoody55
17 Jan 2017, 10:02Silly question as I'm a noob, but is there any way of setting up the verb throw so that I can have it work on a single object and with multiple objects.
So a player can both....
Throw stone (you throw the stone through the air)
Or
Throw stone at window (the window shatters)
I feel I'm missing something as the two options seem to be mutually exclusive.
hegemonkhan
17 Jan 2017, 10:07Verbs are for individual Objects, create/add a Command (GUI/Editor: left side's 'tree of of stuff' under the 'game' is the 'Commands', but I think for individual Objects you can have Commands, aka local Commands, too, but I don't know this stuff that well so someone else will need to help you with it), instead:
http://docs.textadventures.co.uk/quest/elements/command.html
there may be a way to connect Commands and Verbs, and there's also the 'multiple' Attribute/whatever for Commands, but I my self have no idea how this is used (I believe Chase used it within his/her 'wearables' library and probably Pixie knows how to use it too).
Davewoody55
17 Jan 2017, 10:34Yes I suspected that it was a choice between a verb or command.
I can attach the verb to the rock, and that does have the option of using multiple objects but if you go down that route I always have to throw it at something.
Maybe I'll just use "smash window" instead LOL
Pertex
17 Jan 2017, 12:53You can add the verb 'throw' to the object for the basic throw.
Then you can create a new command with the pattern "throw #object# at #objects#" to the game. There you can add a script what should happen if you throw an object at another.
Davewoody55
17 Jan 2017, 13:33Thats it!! Its working like a charm. Verb for the basic throw, command for the at object! Can't believe I didnt see that LOL Thank you.