Quest Compiler Help!! It's an Error!

orgomemberxv
04 Nov 2014, 02:12
I don't know if i did something wrong or It's not my fault but I tried to use the Quest JS compiler the newest version that Alex uploaded on the 5th of October and i got it to work i extracted it was able to load my .quest file and everything but once it was starting to come to a close...i got an error and since i'm not good with code since i'm barley learning it i wanted to ask you guys if you had any ideas.

I think it's because of the game i used...i just wanted to see if it would work as an app...i wasn't really thinking of sending it out since it's not even done yet just proof of concept and stuff like that but i wanted it to work so i'll submit my .quest file and the error is down below.

Loaded successfully
Copying dependencies
Saving
System.Exception: ERROR: No FieldSaver for attribute entries, type: TextAdventures.Quest.QuestList`1[System.Object]
at TextAdventures.Quest.FieldSaver.Save(GameWriter writer, Element element, String attribute, Object value, Boolean isFinal)
at TextAdventures.Quest.ElementSaverBase.SaveElementFields(String name, Element e, GameWriter writer)
at TextAdventures.Quest.ObjectSaverBase.Save(Element e, GameWriter writer)
at TextAdventures.Quest.GameSaver.Save()
at TextAdventures.Quest.Compiler.Compile(CompileOptions compileOptions)
at TextAdventures.Quest.Compiler.StartCompile(CompileOptions compileOptions)

So...i dont know maybe it wont work...but if it can could you explain how i could do it...Thanks