Quick Time Events?
HarjKS
26 Aug 2014, 01:26Is there a way to have quick-time events in a 'Gamebook'?
Silver
26 Aug 2014, 11:34what are quick time events?
ok I googled it.
you could set up time specific scenes using timers, although action generally isn't well suited to interactive fiction imo.
ok I googled it.
you could set up time specific scenes using timers, although action generally isn't well suited to interactive fiction imo.
Silver
26 Aug 2014, 20:29An interesting view on this is covered in this article:
http://www.reocities.com/aetus_kane/writing/cam.html
The entire .pdf containing this article as the first chapter is worth a read:
<alert! Pdf download warning!!!1!>
http://mirrors.ibiblio.org/interactive- ... ryBook.pdf
http://www.reocities.com/aetus_kane/writing/cam.html
The entire .pdf containing this article as the first chapter is worth a read:
<alert! Pdf download warning!!!1!>
http://mirrors.ibiblio.org/interactive- ... ryBook.pdf