Batch regular commands
Goosebot
18 Jul 2014, 21:17Hi guys, I'm wondering if there is an easier way to what I'm doing.
I want to create responses to a bunch of things I think players will type, but which don't have any use to the game, so it's less 'I don't understand your command' but right now the only way I can think to do it is to set up a command in the game for each possible phrasing of a command and copying the script.
Like with objects I can enter any number of different ways to spell/describe it and the game gets what you mean, can we do this with commands in the game?
So far I've had people type "go under table" , "get under table", "hide under table" "move to under the table" etc etc, just want to speed up my dealing with this!
Any help would be great
I want to create responses to a bunch of things I think players will type, but which don't have any use to the game, so it's less 'I don't understand your command' but right now the only way I can think to do it is to set up a command in the game for each possible phrasing of a command and copying the script.
Like with objects I can enter any number of different ways to spell/describe it and the game gets what you mean, can we do this with commands in the game?
So far I've had people type "go under table" , "get under table", "hide under table" "move to under the table" etc etc, just want to speed up my dealing with this!
Any help would be great


jaynabonne
18 Jul 2014, 21:57You can do the same with commands. Just have multiple choices in the pattern:
Pattern:
go under table; get under table; hide under table; move to under the table; ...
etc
Pattern:
go under table; get under table; hide under table; move to under the table; ...
etc