QuestJS Update

Alex
05 Jul 2014, 15:21
I've been getting various people asking me about building games for iPhone and Android recently, and I've been pointing people towards QuestJS. Unfortunately, it didn't actually work with games written for Quest 5.5. But now it does! I've just released an updated alpha version, QuestJS v0.2.

QuestJS converts your .quest file into HTML + JavaScript. You can then use Phonegap to turn it into an app.

You can download QuestJS at https://github.com/textadventures/quest-js or you can use the online version, which has also been updated, at http://questjs.azurewebsites.net/compile

If you want to make an app without downloading anything, you can upload the generated HTML + JavaScript directly to Phonegap Build https://build.phonegap.com/

You will certainly encounter bugs - please log those on Github's issue tracker at https://github.com/textadventures/quest-js/issues. If you're using the online version, please include a link to the generated html.zip file. Otherwise, you can email me files so I can reproduce the problem.

jaynabonne
05 Jul 2014, 15:57
This is great, Alex. Thanks! Looking forward to trying it out!

adrao
24 Sept 2014, 08:06
I have been trying to use the downloadable version and the http://questjs.azurewebsites.net/compile website on a gamebook file, but both of them give me "Error.
An error occurred while processing your request." message. Just wondering, are these working correctly?

(and, by the way, Quest is clearly an amazing program, have been using it for a few weeks now and I am still shocked by how much you can do with it!)

Alex
24 Sept 2014, 14:01
Attach your game file and I'll take a look.

TextStories
24 Sept 2014, 16:12
How hard would it be to just convert a regular Quest 5.5 game to QuestJS? I mean is it as simple as just letting it convert it all for you or are there still things that you have to do manually? I have never tried this and am having trouble just converting a relatively old Quest file into 5.5 and I am getting a bunch of error messages so that is why I am asking. (That is already in it's own thread and on it's way of getting taking care of, so no need to discuss it on here in detail. I was just curious.)

Also is there a way to make a game downloadable for the Nintendo DS or 3DS, 2DS or what ever iteration they are on now? They use the whole pen on the screen thing and can type out messages, etc. Or at least they could with the original DS anyway... And they have a lot of casual games as well. I think decently made text adventures would fit in that category.

adrao
25 Sept 2014, 01:19
Alex, thanks so much for this, I will send it to you in a minute.

Textstories, I read somewhere in the forum (though others might know more, as I am a relative newbee round here), that you need to sequentially upgrade, i.e. if you had quest 4.0, then you need to upgrade the program to 4.1, then save it, upgrade the program to 5.0, save the game, upgrade to 5.1, save the game, till you then read 5.5 (however, I cannot remember exactly where I read this, I was reading quite a lot of threads during the last 2 weeks)

TextStories
25 Sept 2014, 03:57
adrao wrote:Alex, thanks so much for this, I will send it to you in a minute.

Textstories, I read somewhere in the forum (though others might know more, as I am a relative newbee round here), that you need to sequentially upgrade, i.e. if you had quest 4.0, then you need to upgrade the program to 4.1, then save it, upgrade the program to 5.0, save the game, upgrade to 5.1, save the game, till you then read 5.5 (however, I cannot remember exactly where I read this, I was reading quite a lot of threads during the last 2 weeks)


Yes I had heard of that as well, however that did not work. But thank you anyway. :wink:

techkim
17 Dec 2014, 00:20
I just tried this with a test game (http://textadventures.co.uk/games/view/ ... me-machine) I created & received “Server Error in '/' Application.” I’m working with an 8th grade French class that wants to turn their bilingual story into an app. Previous classes have created story-based apps, but they were linear (and kind of boring). So we were all very excited to find the Quest platform for creating interactive stories and to see that some had been turned into apps.

OurJud
17 Dec 2014, 15:19
Funnily enough, I was searching for text adventures on my iPhone this morning and noticed Quest's very own First Times in out there in the app world.

Silver
17 Dec 2014, 16:51
Alex offered to turn Quest games into apps at one point then later withdrew it. Not sure why really although the compiler is known to have issues i think.

Alex
20 Dec 2014, 19:41
@techkim Could you try the downloadable offline version?

If you log a bug at https://github.com/textadventures/quest-js then I'll take a look.