Moving NPC's

Hi guys,

If I have rooms A->B->C, how to move a NPC from A to C but passing by B in a natural way? I mean by taking 2 turns instead of 1.

The question is meant for more complex maps and different routes. The NPC has to choose the shortest route.

Example: NPC's in "Suspended" by Infocom.

You could use this to compute the path from A to C:

viewtopic.php?f=18&t=3214

I use it in my stuff to compute the path an NPC will follow. It returns a list of exits to be traversed to get from start to finish.