QDK VS HAND CODED

Chris Walker
04 Jun 2004, 23:10
This question is mostly for Alex but if any one else knows the answer then great. QDK cost money to use but you are given a standard 30 day trail to evaluate it. My question is this: What if you do not use the QDK? If you code everything, say, using TextPad then after 30 days do you still have to pay for QDK or stop making games for it? If you code everything by hand are you allowed to still make games for QDK without buying the visual editor? I'm just wondering. Because if someone did everything by hand would it be fair for them to buy the QDK even if they didn't use it? Maybe for hand coders you could work something out. Maybe offer a compiler for them at a set price? If not then I will still buy the full thing no matter what, as soon as I can manage to save up a little petty cash to buy it, that is. Any information would be helpful.

Alex
05 Jun 2004, 01:36
Quest will keep on reading ASL files, so if you're coding by hand there's no 30 day limit. Of course by buying you get the benefits of QCompile as well.

Anonymous
12 Aug 2004, 11:35
Well i think there should be a extra help file for if you want to code games
when your trial runs out. i have a question of my own for coding by hand:
are you allowed to change the version made by in the code not in QDK
thanks

007bond
12 Aug 2004, 22:51
Yes, jsut edit the ASL code in the game defenition.

springo
14 Aug 2004, 17:40
thx.

GameBoy
16 Aug 2004, 23:36
QDK makes life easier, you can always tweak and add things QDK is incapable of doing.