How to manually custom attributes?

Reidolol
20 Jan 2014, 13:07
Im making a game with many custom attributes, but i cannot manually it, how i manually like:
Hunger= Every 1 minute= Increases 2%
Ill only use online version,no desktop version.

Entropic Pen
20 Jan 2014, 13:20
Online version? Ooo.... kay I never used the online version before but here it goes:

Use a timer, paste this into the game's start script; it'll create the timer for you, set the interval, and enable it. Tweak it if need be:


// Create Timer
create timer ("hunger_timer")
// Set interval
SetTimerInterval (hunger_timer, 60)
// Set Timer Script
hunger_timer.script => {
player.hunger = player.hunger + 2
// this is to loop the timer
EnableTimer (hunger_timer)
}
// this will enable the timer
EnableTimer (hunger_timer)

Reidolol
20 Jan 2014, 18:13
Ok,but some other attributes like money or food
Work= get money
Buy food= get food

Reidolol
23 Jan 2014, 14:08
Im posting more one to see if peoples dont ignore this topic