Help with converting project into an android app
clarence
08 Jan 2014, 06:50I am new member here and also a programming greenhorn. I have done making an interactive fiction for a school project but i am stumped at how to change it into a working android application. I hope someone can guide or provide me instructions on how to converting my project into an app. Thanks in advance

Avantar
08 Jan 2014, 09:29You can go to:
http://www.textadventures.co.uk/apps/
There is a self help option if not mistaken.
Sorry...try this link:
http://textadventures.co.uk/services/apps
http://www.textadventures.co.uk/apps/
There is a self help option if not mistaken.
Sorry...try this link:
http://textadventures.co.uk/services/apps
clarence
08 Jan 2014, 10:22I tried earlier but it is not working for me though..
george
08 Jan 2014, 15:52What isn't working?
clarence
09 Jan 2014, 07:55I am unsure on how to use it as there are two excutable files questjs and questcompiler. As i run quest compiler, it shows errors:
Error 2 The referenced assembly "C:\Users\Clarence\Downloads\quest-master\Utility\bin\Debug\Utility.dll" was not found. If this assembly is produced by another one of your projects, please make sure to build that project before building this one.
Warning 3 The referenced component 'Compiler' could not be found.
Warning 4 The referenced component 'Utility' could not be found.
(http://textadventures.co.uk/services/apps)
I also tried this link: (https://github.com/textadventures/quest ... v0.1-alpha) but it is unable to find my file.
Compiling C:\Users\Clarence\Documents\Quest Games\Android project 1\Android project 1.aslx to C:\Users\CLarence\Desktop
Error: Unrecognised tag 'include' outside object definition
p.s. I redoing my project again so i am unable to retry until i am done
Error 2 The referenced assembly "C:\Users\Clarence\Downloads\quest-master\Utility\bin\Debug\Utility.dll" was not found. If this assembly is produced by another one of your projects, please make sure to build that project before building this one.
Warning 3 The referenced component 'Compiler' could not be found.
Warning 4 The referenced component 'Utility' could not be found.
(http://textadventures.co.uk/services/apps)
I also tried this link: (https://github.com/textadventures/quest ... v0.1-alpha) but it is unable to find my file.
Compiling C:\Users\Clarence\Documents\Quest Games\Android project 1\Android project 1.aslx to C:\Users\CLarence\Desktop
Error: Unrecognised tag 'include' outside object definition
p.s. I redoing my project again so i am unable to retry until i am done

Pertex
09 Jan 2014, 09:53clarence wrote:
Compiling C:\Users\Clarence\Documents\Quest Games\Android project 1\Android project 1.aslx to C:\Users\CLarence\Desktop
Error: Unrecognised tag 'include' outside object definition
Create a .quest file of your game (tools/publish... in offline editor) and try it again with this file
clarence
09 Jan 2014, 16:31Thanks.it seems to work but what does this mean?
Compiling C:\Users\Clarence\Documents\Quest Games\Tutorial\Output\Tutorial.quest to C:\Users\Clarence\Desktop
Loaded successfully
Copying dependencies
Saving
Copying resources
Finished
Variable 'open' clashes with object name<--What does it means and does it means compilation complete or there is an error?
Variable 'close' clashes with object name<--
And also sorry for being a bother but what are the steps(with instructions if possible) to converting it to an android app cos i got no idea how to use phonegap to convert it. Thanks a lot
And also does anyone know how to create a inventory that can be used anytime in gamebook?
Compiling C:\Users\Clarence\Documents\Quest Games\Tutorial\Output\Tutorial.quest to C:\Users\Clarence\Desktop
Loaded successfully
Copying dependencies
Saving
Copying resources
Finished
Variable 'open' clashes with object name<--What does it means and does it means compilation complete or there is an error?
Variable 'close' clashes with object name<--
And also sorry for being a bother but what are the steps(with instructions if possible) to converting it to an android app cos i got no idea how to use phonegap to convert it. Thanks a lot
And also does anyone know how to create a inventory that can be used anytime in gamebook?