The Game Map

Avantar
26 Dec 2013, 12:48I have posted a small demo of my game idea and I am using the map.
Say you travel to another city, can you have the player start in a room/area that is not linked to your current map?(Show the physical map)
Bearing in mind that you should be able to travel back to your home city.
Thank you in advance.
Say you travel to another city, can you have the player start in a room/area that is not linked to your current map?(Show the physical map)
Bearing in mind that you should be able to travel back to your home city.
Thank you in advance.

jaynabonne
29 Dec 2013, 21:13When you move to the new city, do you somehow want the new map shown relative to the old one, or do you want to wipe the map clean for the new city (but be able to go back to the old one)? I don't know of an easy way to do the first one, short of making the new city X grids away. For the second, you might be able to use different Z coordinates (e.g. the move the new city is actually an up or down. I believe that different levels are shown on different maps). It might be worth a try.
If you're doing a jump to a new room without going through an exit (e.g. with MoveObject or something on the game.pov), then you'll need to initialize the room map coordinates for the target room.
If you're doing a jump to a new room without going through an exit (e.g. with MoveObject or something on the game.pov), then you'll need to initialize the room map coordinates for the target room.

Avantar
30 Dec 2013, 05:17Thank you for the reply:
"...or do you want to wipe the map clean for the new city (but be able to go back to the old one)? "
That is the one I was thinking off. I am using MoveObject, otherwise I do get some problems with the map.
I am not too clued up with the map and didn't know it had z-coordinates.
I will check it out.
Thanx again.
"...or do you want to wipe the map clean for the new city (but be able to go back to the old one)? "
That is the one I was thinking off. I am using MoveObject, otherwise I do get some problems with the map.
I am not too clued up with the map and didn't know it had z-coordinates.
I will check it out.
Thanx again.