How do I add this command "throw stone at camera"?

I know I can use verbs in order to make commands before the object, but how can I make it necessary to specify what to throw it at?

Any help would be appreciated! :)

If it's just a one-shot thing, meaning it will always be the stone and always at the camera, with no variations, then I'd just create a command with those exact words rather than trying to finagle verbs.

I'd like to be able to throw the stone at other things too but have it say different things. Would I need some attribute and some complicated command thingy to make it work?

Actually, my advice was really lousy. Please ignore it. I'll take a look... (or someone else can jump in)

You can do this with a two-object verb.

Add the verb "throw" to your "stone" object. From the drop-down, select "Require another object". Then you can add "camera" and set the script you want.

You'll need to edit the verb to allow "throw X at Y" though - by default only "with" or "using" will work, which doesn't make sense here. Go to Filter, Show Library Elements, then find the "throw" verb and copy it into your game. You can then change the object separator to "at" (or add it to the end e.g. "with; using; at").

Thank you! I'm using the web version of Quest, and I can't find the "Filter" thing you mentioned.