Inserting introductory text

Iron Mike
08 Mar 2013, 19:49
Hi - I'm new to Quest, working my way through the excellent tutorial. I want to start my game with some introductory text, but the 'How To' guide explains how to do it in code. How can I do it using the GUI please?

HegemonKhan
08 Mar 2013, 20:11
Not that you'd be able to know this yet, but the introduction guide does say "loosely" (lol) how to do it:

"...The complete intro is coded in the startscript of the game..."

------------

so this is what you do:

click on "Game" on the left pane (the "tree" of stuff):

Objects
-> Game (click on this, just so it is highlighted)
->-> Verbs
->-> Commands
-> Room
->-> Player
Functions
Timers
Walkthrough
Advanced
-> Included Libraries
->-> English
->-> Core
-> Templates
-> Dynamic Templates
-> Object Types
-> Javascript

upon clicking on (highlighting) "Game" on the left pane, now the "Game" 's details (its window) shows up in the right pane, you should see this on the big right pane:

game
6 Tabs: (1) Setup, (2) Script, (3) Room Descriptions, (4) Player, (5) Display, (6) Attributes

click on the Script Tab, so now you should see the script tab's window (it was initially on the Setup Tab and thus showing the Game's Setup Tab's window initially):

Start Script
-> Add A Script
Turn Scripts (and its big box, lol)
-> Add

click on Add A Script.

Game -> Script (Tab) -> Start Script -> Add A Script

(add in the stuff you want via the scripts)

Print A Message [ in code, it would look like this, for example: msg ("Welcome to the Dungeon of Death") ]
etc etc etc scripts that you want, like add in a picture, or whatever else (you're not ready for this, but you can put in the scripts for a "character creation" here too)

if you need help with this let me know.

Iron Mike
08 Mar 2013, 20:28
Thank you for the prompt reply. Your explanation looks good and it seems to be quite straightforward. Thank you

HegemonKhan
08 Mar 2013, 20:34
I jsut editted my previous post now, so refresh and look at it, as I had a mistake, and added in some furhter detail, lol.