Inventory full

guzmere
08 Dec 2012, 10:02Hi everyone hope you are all ok. What would be the coding for having the player only pick up 5 items and no more in the inventory. I know you can use the (ListCount ( ScopeInventory () ) >5) sort of thing. But can I use it in a single function or would I have to use it every time that I would pick up an object. Hope you understand this, thanks Terry.






Pertex
08 Dec 2012, 16:16Why don't you use the inventory limitation in the inventory tab of the player?

guzmere
08 Dec 2012, 19:19Crikey, I've never seen that before. It was right under my nose, but that's just me (derr) lol. Many many thanks Pertex, Terry




