help with attributes?

tdhddewar92
22 Nov 2012, 21:05
Hi

I have been using Quest for the last few days so am relatively new to it.

I am trying to create a RPG dungeon game where a character interacts with different objects or items in the room.

When I want to enter a listen verb when running the game, it always says

"You can't hear much".

I don't want it to read this instead it needs to be:

"You stay quiet and listen carefully...but the only sounds you can hear are the dropping of water from the ceiling and the burning torches...and the growling of your stomach...better get a move on and avoid wasting energy!"

I just cant seem to find where or don't know how you can change the default message text for listen, as when I started a new game and typed listen it said "You can't hear much" again so it must be a default message.

Also, is there a way to set the character's energy for instance like it reads 100%?

Sorry if the answer is obvious but would like to resolve these issues :)

Tom

guzmere
23 Nov 2012, 07:01
Hi tdhddewar92 welcome to Quest, Ive looked at your game and I noticed that you have an empty command line so I've filled it in and sent it back to you. It is a simple form of what you want. I've used this a lot in my game and to my way of thinking it makes quest look kind of like an A. I. as long as you can think of what people might type in. The semi colons separate two commands, but if you can think of other commands to listen, like (hark or listen to that) then it makes the game( in my eyes ) easier to communicate with. Sorry about the waffling. But having said all that someone else may explain a another way. Also you can go into the library files and change the standard replies. All the best Terry :D :D :D :D

Pertex
23 Nov 2012, 07:10
For changing the default answers click "Filter" in the left bottom corner and choose "Show library elements". Then choose "Advanced"and "Templates" in the left tree. There you must find "DefaultListen". If clicking it a button "Copy" appears in the upper right corner. Click it and change text as you wish.

sgreig
23 Nov 2012, 07:36
Isn't there a way to make use of the listen command without modifying core library files though? I think modifying core libraries should only be done as a last resort because it tends to break things when new versions of Quest come out.

guzmere
23 Nov 2012, 08:08
I should imagine that a standard reply would not work, as in different locations using listen commands would give you different answers. (eg in a tunnel or outside a waterfall) Terry :D :D :D :D

Pertex
23 Nov 2012, 09:10
sgreig wrote:Isn't there a way to make use of the listen command without modifying core library files though? I think modifying core libraries should only be done as a last resort because it tends to break things when new versions of Quest come out.


What do you mean? I can't find a modification of a core file.

sgreig
24 Nov 2012, 08:14
Pertex wrote:For changing the default answers click "Filter" in the left bottom corner and choose "Show library elements". Then choose "Advanced"and "Templates" in the left tree. There you must find "DefaultListen". If clicking it a button "Copy" appears in the upper right corner. Click it and change text as you wish.


This is what I'm referring to. Apologies if I used the wrong terminology when I said core library, but I was under the impression that those are part of the core library.