Hello...and help?

gelfae
29 Jan 2004, 04:15
Just got into Quest - programming with QDK, and am having trouble with the 'order' of scripting / procedures etc. and wonder if someone can help me out?

I have two objects in two different rooms: A bookshelf and a statue

Examine the statue, you reveal a lever
Examine the bookshelf, you reveal two books

I've written the scripts for each as procedures, and in each object's 'Examine...' box, I've chosen : run script - run procedure 'x'

Problem is, whatever script I apply to the bookshelf is immediately applied to the statue too, and vice versa.

Any ideas...?

Thanks

paul_one
29 Jan 2004, 08:39
Pass the procedure a variable and use this to seperate out the results...

Please open up your saved file (using notepad) and copy&paste the whole file up here - it helps alot.

I'll work on something and upload a file for you to see what I mean... Gimme a couple of hours (I got some other stuff to do).

gelfae
29 Jan 2004, 09:14
Oddly, the software just stopped doing that, and I've just been messing around with structure and relationships in procedures.

I'll post my save later.

Thanks, Computer Whizz!

~gelfae

Alex
29 Jan 2004, 12:46
This sounds like the bug I fixed a few weeks ago. I still haven't updated the main Quest setup file yet, but you can get the updated QDK by going to the Help menu and clicking "Check for updates". Download the ZIP file, close QDK and put the new QDK.EXE in your Quest directory.

gelfae
29 Jan 2004, 17:59
Cheers Alex. As I said above, the system rather suddenly stopped throwing that particular glitch.

It was strange to change the properties of one and find it had transferred to the other! For a while, befuddled, I was convinced that there was some deep, teribble web of architecture.

But nope! Clean, simple and easy.

I'm looking forward to seeing what Quest can do :)

Thanks again

~gelfae

endymion
07 Feb 2004, 15:07
gelfae wrote:Cheers Alex. As I said above, the system rather suddenly stopped throwing that particular glitch.

It was strange to change the properties of one and find it had transferred to the other! For a while, befuddled, I was convinced that there was some deep, teribble web of architecture.

But nope! Clean, simple and easy.

I'm looking forward to seeing what Quest can do :)

Thanks again

~gelfae


Quest can do just about any damn thing as Im finding out. The joys of text gaming...anyone wanna work on a Zork remake? lol :D