Room Graphic and description Text
Darklondon
28 Sept 2012, 14:05Hi Again,
A slight problem i'm having.
I have a room where I've drawn a picture for it. The picture shows at the top of the screen, and then the usual descriptive text of the room is displayed under it.
There is however, a fair amount of text and when the text is printed on the screen it takes scrolls the text down, and you need to scroll the page up to get to the start of the text.
There there a way to have the screen jump to the top of the text, or am I having to look at a smaler picture or smaller font? or Lump it?
Many thanks again.
A slight problem i'm having.
I have a room where I've drawn a picture for it. The picture shows at the top of the screen, and then the usual descriptive text of the room is displayed under it.
There is however, a fair amount of text and when the text is printed on the screen it takes scrolls the text down, and you need to scroll the page up to get to the start of the text.
There there a way to have the screen jump to the top of the text, or am I having to look at a smaler picture or smaller font? or Lump it?
Many thanks again.
Xyore
28 Sept 2012, 14:35Could you attach the game file?
And as far as I can tell, you can either use a smaller image or try clearing the screen before the picture and text is shown.
And as far as I can tell, you can either use a smaller image or try clearing the screen before the picture and text is shown.

guzmere
28 Sept 2012, 18:39Hi yeah know the problem it may pay to use a certain amount of text under the picture, then use a wait for key press but let user know that have to press a key to view the rest of the text. You could also use a clear the screen command after the wait commands, kind of tidy`s the screen up. Best of luck Terry




