Quest not responding

sonic102
09 Jul 2012, 21:47
I have just made a game to test my idea of vehicles. I finished the scripting, and if you look at it, even you would say it will work.

But the problem I came up was with testing. I entered in enter car and it works well, but when I type east or west, Quest stops responding.

Also, is there a way to check if a room has and doesn't have a certain direction as exit?

Lastly, can I use Make object invisible, and instead of an object, write an exit name? Would it work?

Pertex
10 Jul 2012, 06:45
sonic102 wrote:But the problem I came up was with testing. I entered in enter car and it works well, but when I type east or west, Quest stops responding.

This is a problem for Alex

sonic102 wrote:Also, is there a way to check if a room has and doesn't have a certain direction as exit?

with ScopeExitsForRoom you get all exits of a room
     foreach (ex, ScopeExitsForRoom(room) ) {
}


sonic102 wrote:Lastly, can I use Make object invisible, and instead of an object, write an exit name? Would it work?

Just test it

Alex
11 Jul 2012, 17:35
The infinite loop is because object "car" has parent set to itself.