Room Descriptions - Display Exits After A Script
timetolose
03 Jun 2012, 14:55I have a suggestion. If your room description is a script, Quest will not automatically show the exits, as usual.
So, to display exits after a "room description script", I added the following script expression in the room (copied from CoreDescriptions):
There is a better way to do it?
So, to display exits after a "room description script", I added the following script expression in the room (copied from CoreDescriptions):
FormatExitList(player.parent.exitslistprefix, ScopeExits(), Template("Or"), ".")
There is a better way to do it?

Pertex
03 Jun 2012, 16:15timetolose wrote:
There is a better way to do it?
Yes! Wait for the next release then this will be fixed
