Room Descriptions - Display Exits After A Script

timetolose
03 Jun 2012, 14:55
I have a suggestion. If your room description is a script, Quest will not automatically show the exits, as usual.

So, to display exits after a "room description script", I added the following script expression in the room (copied from CoreDescriptions):

FormatExitList(player.parent.exitslistprefix, ScopeExits(), Template("Or"), ".") 


There is a better way to do it?

Pertex
03 Jun 2012, 16:15
timetolose wrote:
There is a better way to do it?


Yes! Wait for the next release then this will be fixed :lol: