sorry another question
nogden74
07 Mar 2012, 11:18is there a way that a character can say a certain word and it triggers an event
ie: the PC (playable character) was given the spell FLIGHT, he gets to a chasm with no way across. The PC would have to type spellcasting FLIGHT to get him across the chasm to continue his journey. if he tries to get across without using the spell he falls into the chasm and dies
ie: the PC (playable character) was given the spell FLIGHT, he gets to a chasm with no way across. The PC would have to type spellcasting FLIGHT to get him across the chasm to continue his journey. if he tries to get across without using the spell he falls into the chasm and dies

Pertex
07 Mar 2012, 11:45one way is to create a command "cast". If the PC "cast FLIGHT", set an playerattribute flighting=true and start a turnscript to reset this attribute after some turns. In the enterscript of the chasm-room test this attribute. If false, PC dies.
nogden74
07 Mar 2012, 11:52thanks. i am so useless at this lol