answering questions
nogden74
06 Mar 2012, 14:50is there a way of a npc asking three questions and depending on the amount of correct answers depends on what information is given as a prize?
for example if they get one question correct they are allowed to pass, if they get two questions correct then they get a hint about the game, if they get three questions right then they are told which items to pick up
for example if they get one question correct they are allowed to pass, if they get two questions correct then they get a hint about the game, if they get three questions right then they are told which items to pick up

Pertex
06 Mar 2012, 15:05How do you want to do it? choosing answers from a menu or input the answers?
nogden74
06 Mar 2012, 15:06inputing answers

Pertex
06 Mar 2012, 15:28It should be something like this:
msg("first question:")
answer= GetInput()
if (answer="....") {
counter=counter+1
}
msg("secondquestion:")
answer= GetInput()
if (answer="....") {
counter=counter+1
}
msg("thirdquestion:")
answer= GetInput()
if (answer="....") {
counter=counter+1
}
if (counter=1) {
...
} else if (counter=2) {
...
} else if (counter=3) {
...
}