Alan “MaDbRiT” Bampton's TypeLib

Orgun
27 Dec 2003, 08:13
Hey Alan, how's the lib coming along?
Esp. looking forward to the conversation features etc.
And Alex better host a copy the new lib on axeuk :P

Anonymous
27 Dec 2003, 16:00
Orgun wrote:

Hey Alan, how's the lib coming along?



Well, its coming along steadily. I had to add and rework quite a lot of code to make some of the new stuff possible so there are of course a whole raft of bugs and similar wobblies to sort out.

I'm fixing the faults as fast as my testers find them, and the bug discovery rate has now slowed down to a trickle, so the libraries (Typelib is now a 'two-parter' so that you don't have to bloat games by including code they will never need) should be ready for a more public 'testing' soon.

Once the feature set is finally fixed, I can add the QDK interface and write a manual/demo piece, at present that would be premature.

Thanks for your interest!

Al (MaDbRiT)

Orgun
27 Dec 2003, 16:11
Hehe! I loved your ALAN language lib,
the Quest one (with the QDE interface) is even more awsome.
The lib certainly will make my game's production easier :)

Farvardin
27 Dec 2003, 21:48
if you need beta testing for your library, you can send it to me : I have a quite huge game (not it's not already buggy itself) and I'm using much your current library's features, so I'd be *very* pleased to test if all is correct. And I'm also much tempted to translate your final library(ies), translate my game into french, and test if all can work together... (If I've begun to code this game in english, it's because the multilangage part is not totally usable yet (probably with next version of Quest ?), and because you said your library was going to be updated)