Different responses

Hulkman508
23 Sept 2011, 06:55
I want to have a bunch of characters in my game that aren't important but aren't to 'computery' to talk to. What I mean is several responses from the one speak to command.

eg.
Speak to bob:
-"hello"
-"Nice weather we've been having today"
-"I must get that report finished"
etc.

If this is possible it will be helpful to take away too computery characters, or for others things as well.

Alex
23 Sept 2011, 09:31
You could show a menu when you speak to bob, to allow the player to choose what to say.

Hulkman508
24 Sept 2011, 00:32
I would do that for more important people but I'm just looking for it to be quick and random (from a list of responses).

If that can't be done I''ll just go with a single response, but thanks for always answering my questions about quest anyway.